Following Anthem's rough launch, current and former BioWare employees say its development was hampered by EA's Frostbite engine and poor leadership (Jason Schreier/Kotaku)
Jason Schreier / Kotaku:
Following Anthem's rough launch, current and former BioWare employees say its development was hampered by EA's Frostbite engine and poor leadership — It wasn't even supposed to be called Anthem. Just days before the annual E3 convention in June of 2017, when the storied studio BioWare …
from Techmeme http://bit.ly/2Uxnfpy
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